Forums > Advanced Staff moves > Using Inspiration Creatively

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willworkforfoodjnrSILVER Member
Hunting robot foxes
1,046 posts
Location: Huddersfield, West Yorkshire, England (UK)


Posted:
OK so there was a bit of discussion stemming from the prop transition thread that I think is quite interesting, but to keep it on topic we should probably move to this one to continue it.

A summary of whats been said so far (sorry if you think I pulled the wrong bits out!):

Originally Posted By: tim_marstonMy personal opinion is the the best thing to do is actually practise with your chosen prop rather to think about it to much or use tools and advice from others
...
Its also my concern that tools, theories and workshops can create a very generic style of manipulation where rules, standard principles and common practices end up having a restrictive effect on the variety and creativity within the chosen prop. Many beginners take the word of more experienced spinner very seriously and this can mean that advice can be taken as the gospel and have a huge potentially negative effect on the limits of creation that the newbie may feel possible.

Originally Posted By: Noelski
The reasoning to write this was because I saw so many similarities between technical double staff poi, and clubs I figured I'd point them out.

Also standardizing tech helps people communicate, look at site swap, especially for juggling...even staff juggling.


Originally Posted By: willworkforfoodjnr
I definately agree that these standard methods of thought often create very standard performers. You can see it particularly with jugglers and the siteswap notation, and its a shame.

I actually view these ideas as tools for more advanced spin/jugglers. In the earlier phases of your development just learn some moves, build a library of interesting things to draw on. This often will be the sort of moves you are interested in or like to watch. Then when a new way of thinking comes along you can use it to modify what you already know, instead of viewing it as something totally new.


Originally Posted By: aston
Sometimes having someone suggest something new opens up new things to do.

Also, people think and approach things differently. I would not really have thought of throwing poi if someone had not mentioned doing so.


Originally Posted By: Mother_Natures_Son
Depending on how its displayed and how its taken it can either lessen or extend the problem of 'cookie cutter spinners'

the theory is practically worthless without input from the person using the prop, the way I interpret and shape this theory is very different from the way a beginner would interpret and shape it.

I do my best to try to teach as many different approaches to thinking about how to use ones props that whoever I'm teaching will eventually combine components or pick a theory that suits the way their mind works best.


So, how do you generally develop new movements/tricks/whateveryawannacallem? Tim, you say that you perfer to just let creativity rule without a structure to help you discover tricks, where as MNS has a more structured approach. How do each of you generally 'find' your new movements?

Personally I find that I can quite easily become locked into a certain way of thinking. I find it very difficult to get the first spark of inspiration but once there, its like opening a door to a huge range of possibilities. That spark is almost always triggered by something external (although not always, I have had times when something has happened 'by accident' and had the same effect), be it a notation (siteswap) a concept (compound circles) or even a prop (Taking up staff inspiring my juggling).

I now use this in a pretty structured way. At practice sessions I will often stop myself while doing a move and force myself to apply it to other movements and props. Trying to replicate a 3 ball weave trick with doublestaff spin will generally fail, but even when it does it helps me learn more about how these props move and the possibilities open to me.

Working hard to be a wandering hippie layabout. Ten years down, five to go!


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