Posted:Was bored enough last night to try and make a systematic model of contact staff. i.e. A way of writting down moves in a notation like siteswap for juggling. Though my notation is not very much like siteswap.
feel free to level abuse about the anal nature of such an undertaking, as well as better ideas for names / notation...
So we have six main classes:
Points Contact Types Planes Grips Entry and Exit Turns
Denotes which plane a move can be done in.
Horizontal - H Vertical - V 45 degree - / All - A
2) Contact Types
Denotes what type of contact a move makes use of. This can change during a move and use conbinations of types. (like steve = roll + spin)
Types are added together with the + symbol to denote that they use two or more types.
The points on the body at which contact can be done. (This are the 'clean' (ish) points, expecting to be the center of the area mentioned. They do not include such concepts as being upsidedown (where your groin might become a contact point) or stupidity, like butt cracks.) Also known as saddle points by some.
Head Shoulder Upper Arm Forearm Elbow Wrist Hand Chest Belly Upper Back Lower Back Back of Neck Front of Neck Hip Thigh Knee Lower Leg Foot
Some of these have interesting things about them. But that would be a digression.
They also don't have any symbols / shortened forms yet, I don't know if that would make it too hard to understand...
3/4 out - 3/4O 3/4 in - 3/4I centre - C
inwards refers to when you are holding the staff kunckles up horizontally with more of the staff across your body, than outside of your personal space.
outwards is the opposite.
5) Entry and Exit
The Grip and Plane notations can also be appended to the entry and exit information.
Shoulder - S Waist - W Under Leg - UL
to denote the otherside of the body use the hyphen -. (Not applicable to UL) to denote an BTB (or behind other bodypart) entrance use the anglebracket >
Behind the shoulder (>S) I think does work, because you can twist your arm around enough to get there. Up for debate in other words.
This basically makes use of the five holes theory, so when I say a waist entrance it means anywhere from above your leg and to under your arm. The same with the shoulder, it encompasses the space from above the arm to the side of the head.
90 - ; 180 - : 270 - :; 360 - ::
can use numbers or notation. Turns are put between moves and are assumed to happen instantaneously, though of course in reality they do not. direction is not specified, oh dear.
Er well, lets say backside and frontside. With the foot on the same side as the entry staying still. (and the other rotates around it.) I'll probably need to do a defination of backside and frontside at this point huh?
Posted:There are some 'un-obviously' ones that require your limbs to make shapes: Like the conveyor belt... and the whole of the matrix. Encoding the physics of the body that holds the bot together would be a bitch.
"the now legendary" - Kaskade "the still legendary" - Kaskade
I spunked in my friend's aquarium and the fish ate it. I love all fish. Especially the pink ones. They are my bitches. - Anon.