• All Purchases made this month instantly go into the draw to win a USD $ 200.00 credit to your HoP account.
 
Page: 12
Durbs
Durbs

Classically British
Location: Epsom, Surrey, England
Member Since: 23rd Sep 2001
Total posts: 5687
Posted:Ok, as the name suggests (for any diaboloisters - what do you call them?) this is based around the diabolo move the whip catch, where you throw the diabolo in the air then flick out the string and whip it out the air (Bloody hard I have to say)

So, the poi variation biggrin

You'll need weighted handles (at least knots in the end of socks, preferably something heaveir)

Reverse butterfly
Left hand release into verticle throw but give the handle a push down so it rotates around the centre (ish) of the string
When it comes down, wrap the right poi around the left poi, as near to the head as you can - although you should find the loop will slide down to it anyway

From here it gets a little sketchy...
~ Sometimes after another spin, the left poi will untangle and shoot up in the air again to be caught
~ If you can catch the left poi, you have a vague variation of BlueCats placements. You can sort of untangle them airwrap stylee, you can go into some sort of pendulum stuff and twist it into corkscrew to untangle - meh, there's a probably more but I only really discovered them last night

My success rate of a diabolo whip catch was about 1 in 20, with poi I've found it's about 1 in 5 to tangle and about 1 in 3 to untangle nicely so it's not THAT hard wink#

Disclaimer: I am not responsible in anyway for damage caused to peoples belongings broken in frustration at these very silly moves


Burner of Toast
Spinner of poi
Slacker of enormous magnitude


Beth
Beth

Miss Whippy
Location: Cornwall & Oxford
Member Since: 3rd Jun 2003
Total posts: 1262
Posted:whip catches are when the poi completely leaves one hand and is caught by the other poi, suicides/hyperloop throws are pretty easy with fire but whippies can be difficult, you have to hit the flying poi just right for the chains not to tangle and set you on fire.

Aim high and you'll know your limits, aim low and you'll never know how high you could have climbed.


87wt2gxq7
87wt2gxq7

veteran
Location: Birmingham
Member Since: 12th Apr 2005
Total posts: 1502
Posted:Right, I think this is the right thread to pose the question:

I've been trying to learn this whip catch melarky for many moons now and I'm still not getting it.

I can get the tangle fine, but I can't get them to untangle, they just go round and round and round (poi suicide maybe?). The poi which I'm not holding gradually untangles in its own time, until it just pings off in a pseudorandom direction.

Any tips? What could I be doing wrong?

Am I supposed to be bringing the point where the two poi cross (nexus?) towards my body (rather, towards my coronal plane) as they spin laterally out and up - airwrap stylee? I've tried this but it leads to more pseudorandom pingage, but I get a gut feeling that this might be where I'm going wrong..

Also, at Miss Whippy's whippy workshop last PLAY, she showed (at least) two versions from same direction split time wall plane - one where you tangle the heads before you let go of one poi, and one where you throw the handle of one into the head of the other. Are these basically the same trick or is something fundamentally different going on?

Cheers. hug



Beth
Beth

Miss Whippy
Location: Cornwall & Oxford
Member Since: 3rd Jun 2003
Total posts: 1262
Posted:Tangling the heads before letting go of one poi is an airwrap suicide not a whip catch. The other one, where you let go completely of one poi and catch it with the other poi is a whip catch. They are quite different.

For the airwrap suicide the poi have to be in a V shaped plane in front of you, so the point of the V is facing away from you.

For the whip catch, firstly, do you have weighted poi? and secondly have you found the sweet spot or wibble point of the poi?

The planes have to be really messed up for it to work. Imagine you are looking down as your poi are spinning in front of you in wallplane. They should be like this - /__ so the / is the left poi or catching poi and the __ is the thrown poi. As you throw the poi give it a little flick to isolate it a bit so it stays roughly in front of you and doesnt go flying off to one side. Try, when you bring the catching poi down, to hit the thrown poi as near to the handle or sweet spot as possible. (Unless you don't have weighted ends then everything goes pete tong and you have to invert the planes and catch near the head). The nearer you hit to the handle the easier the poi will come apart. It is trial and error as to exactly where to hit the poi to get a really high release.

Thats about it really, pm me if you need any more help.

Beth x


Aim high and you'll know your limits, aim low and you'll never know how high you could have climbed.


87wt2gxq7
87wt2gxq7

veteran
Location: Birmingham
Member Since: 12th Apr 2005
Total posts: 1502
Posted:Cheers for that Beth! I'll respond here rather than PM just in case it's useful to anyone else...

 Written by: Beth


Tangling the heads before letting go of one poi is an airwrap suicide not a whip catch. The other one, where you let go completely of one poi and catch it with the other poi is a whip catch. They are quite different.


Ta, noted! smile


 Written by: Beth

For the airwrap suicide the poi have to be in a V shaped plane in front of you, so the point of the V is facing away from you.


Okay. The way I do air wraps (in fact I think it's the only way basic air wraps can be done - I have proved it with Science! wink ) is to let them cross with the nexus(?? I hope i'm using the right term!) pointing away, and then bringing it towards me so that the poi can unwrap. /\ to \/.

To do an airwrap suicide, do you have to cross them like /\ and then bring them to \/ when the poi have completed half of their circle, ie when they're on the 'outside' of your arms?

 Written by: Beth

For the whip catch, firstly, do you have weighted poi? and secondly have you found the sweet spot or wibble point of the poi?


Yuppers.

 Written by: Beth

They should be like this - /__ so the / is the left poi or catching poi and the __ is the thrown poi.



Okay, so when you catch the right poi with the left, it will scoop it to the side and behind you right? Do you have to do the /\ to \/ thing when both poi are out to the side, or do they release without having to do that?


 Written by: Beth

(Unless you don't have weighted ends then everything goes pete tong and you have to invert the planes and catch near the head).


woo! That sounds funky! I'll have to ask you exactly what you mean by that next time I see you - and once I get whippies with weighted ends down.

 Written by: Beth

The nearer you hit to the handle the easier the poi will come apart. It is trial and error as to exactly where to hit the poi to get a really high release.

Yupyup. Lots of trial with continuous error is where I'm at - which leads me to believe that I'm missing a key point.

Thanks for your continuing help! ubbrollsmile



Acciaio
Acciaio

Tangled into my spins

Member Since: 3rd Jan 2006
Total posts: 187
Posted:I haven't seen this thread before!
I do some kind of whip catches and I have seen that I can do a "whip catch" exactly near the poi head...in this way the tangled and flying poi turn on the nexus and the handle came back in your handany other kind of whip catches excepet the two most common with the throw of one poi and the thrown of the two poi tangled toghether?

Acciaio devil



87wt2gxq7
87wt2gxq7

veteran
Location: Birmingham
Member Since: 12th Apr 2005
Total posts: 1502
Posted:Um.. yeah, Acciaio. I think what you describe first is what Beth's calling an airwrap suicide. The whip catch is where you throw one poi into the other and then it flies up into the air and you catch it and look really cool.. biggrin

wish i could do it..



Beth
Beth

Miss Whippy
Location: Cornwall & Oxford
Member Since: 3rd Jun 2003
Total posts: 1262
Posted:The only reason to use the /\ V is to tangle/start the airwrap. To make a suicide unwrap all you need to do is keep the catching poi moving in the same plane and the handle of the released poi will come round and land in your hand.

One thing i forgot to mention is that when your thrown poi is released, it starts like this, (H is hand) - O-----H-release poi, it will do a half turn and be caught with the other poi when it is in this position - ------O H. So then it will catch like --/----O.

I will write a proper article on this one day with shiny diagrams... smile


Aim high and you'll know your limits, aim low and you'll never know how high you could have climbed.


87wt2gxq7
87wt2gxq7

veteran
Location: Birmingham
Member Since: 12th Apr 2005
Total posts: 1502
Posted:Okay, thanks!

I'll give it another blast in my lunchbreak today... prolly come back with more questions, so be warned wink

Cheers!



87wt2gxq7
87wt2gxq7

veteran
Location: Birmingham
Member Since: 12th Apr 2005
Total posts: 1502
Posted:No luck after another week of practice.

How vital is it to catch it on the wibble point (I assume you have to catch the thrown poi on the wibble point of the catching poi)?

Must be where I'm going wrong, coz I'm doing everything else as instructed...



Beth
Beth

Miss Whippy
Location: Cornwall & Oxford
Member Since: 3rd Jun 2003
Total posts: 1262
Posted:you have to catch the thrown poi on the wibble point of the thrown poi.

It's only vital to catch on this point if you want the poi to spring out/untangle nicely. For practicing it's probably easier to just catch it anywhere (though make sure the thrown poi does a half turn before catching it as i said above) to get the motions right. Then you can experiment as to where you need to make contact to get whatever result you want.


Aim high and you'll know your limits, aim low and you'll never know how high you could have climbed.


Page: 12

Similar Topics

Using the keywords [whip catche*] we found the following similar topics.
1. Learn > Diabolo > Themapinspector tricks > Tail Whip *help/resource reverse whip i personally dn t think this trick...
2. Learn > POI > Head catches > basic head catches *help/resource
3. Learn > POI > Head catches > magnetic head catchery *help/resource
4. Learn > Diabolo > Good Skills > jap whip *help/resource
5. Learn > Diabolo > Good Skills > over the shoulder blind whip *help/resource

     Show more..