#537014 - 09/08/05 11:39 AM
Re: cartwheel contact variants
[Re: Bizcuit]
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ZORT!
Registered: 09/04/03
Loc: Jo'burg, South Africa
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here's a teaser im working on.... right hand staff around back of neck left side, and enter into matrix under right armpit. Instead of the full matrix, let the staff roll down to your hip - while doing this simultaneously spin round to the left and collapse the left leg so you are on the ground on your left side as the staff reaches your hip. flick right leg up in an arc around to the right side, so staff essentially comes around to balance on general groin area (no jokes please...) flick left leg around following staff and right leg direction. you can get an amazing amount of power flicking your two legs around like this - enough to flick your entire body around 120 degrees flat on the ground while rolling over. Ill leave you to work it out from there. I have no idea about break dancing, but i think this might be the basis of a break move ive heard called the windmill. basically i think ive worked out a way to combine this cool legs/body spinning this while the staff pivots between the groin and general buttock area. Im nowhere near nailing yet - but most staffers ive gone through this with agree that it should work in theory. ive got a full free day this saturday so hopefully i can learn a bit more control. the main sticking point is controlling the body flick/spin to to the same spin rate as my staff. byeee! 
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"Here kitty kitty...." - Schroedinger.
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#537015 - 09/05/08 12:48 AM
Re: cartwheel contact variants
[Re: Dentrassi]
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addict
Registered: 12/07/04
Loc: Bristol
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*Bump* So i've landed the move above a couple of times now (been calling it a full twister but call it whatever you like) and am trying to work out more groundwork style stuff. Also once just about managed an ultimate roll (so called cos it's been my ultimate goal in contact for around 4 years) which is basically the same thing as above but with a cartwheel. So now i want MORE, have been working on a sort of cross between a 1 handed cartwheel and a backflip that i recon could work with contact. Matrix down to your hip, flip backwards and the staff should wrap your leg, do 1 beat on your bum/hip and roll back up the way it came. Another one i've been working on, which is a little easier, is to steve matrix down to your hip, do a cartwheel and wrap the staff round your leg and down so when you land you finnish in a kick up position. Oh and a slightly silly one with your legs, lie on your back, legs bent with feet off the floor, roll the staff across your right knee onto your left, now move your left leg out away from your body to change the direction of spin a little and roll the staff over your left foot onto your right, then repeat from there. The staff basically does the same motion as it would for a turning halo roll but with an extra beat at the feet. Not sure about the attractiveness of this move as you look a bit like a dying crab 
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"Don't do it naked!"
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#537016 - 10/05/08 09:23 AM
Re: cartwheel contact variants
[Re: -sandy-]
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Member
Registered: 10/01/06
Loc: San Francisco, Ca
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Iv been playing with this a tiny bit two....i have identified a few problems...
the biggest issue is that cartwheels are fast....its tumbling, and so your cartwheel either has to be good enough that you can slow it down without losing form, or your contact has to be so good that you can do the move really fast.
here are some other paths i have found for the staff, while doing a cartwheel.
angel/demon roll, down leg to foot, across to other foot, down other side (super speed issues)
angel roll down body, through crotch, down body on back side, to arm (less speed issues)
Upside down angel (vertical steve entry, upside down halo, vertical steve exit (least speed issues)
the bottom one is what im working on right now, i dont think my cartwheel is good enough for the rest of them, but im training it and its getting better
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#537017 - 12/05/08 10:08 PM
Re: cartwheel contact variants
[Re: Tankboy]
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addict
Registered: 12/07/04
Loc: Bristol
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Yea, i've found the same thing with controlling the speed of the cartwheel, i've mainly been working on slowing the cartwheel right down but its hard. Written by :Tankboy
angel/demon roll, down leg to foot, across to other foot, down other side (super speed issues)
Do you mean you are essentilly doing an angel roll from hand to hand then hand to foot, foot to foot then foot to hand? I've thought of this but decided its faaaaar to difficult to reasonably attempt at the moment.
Written by :Tankboy
angel roll down body, through crotch, down body on back side, to arm (less speed issues)
So normal angel roll (behind the head) but letting it go down the body instead of up the other arm? then through the crotch and back up the other side? I like it, yoink
Written by :Tankboy
Upside down angel (vertical steve entry, upside down halo, vertical steve exit (least speed issues)
I really like this, im gonna steal it
Nice one dude, there some good ideas.

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"Don't do it naked!"
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#537018 - 13/05/08 01:23 AM
Re: cartwheel contact variants
[Re: -sandy-]
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Classically British
Registered: 23/09/01
Loc: Guildford, Surrey, England
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*Moved to Advanced* 'Cos it is 
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Obey this man and thou shalt suffer no wrath.
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#537020 - 16/05/08 12:11 AM
Re: cartwheel contact variants
[Re: -sandy-]
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addict
Registered: 12/07/04
Loc: Bristol
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New one that i cant do properly yet. Its not actually a cartwheel but similar.
There is a capoiera (sp?) kick where you balance on one hand and kick your back foot as if to kick your own head, i dont know what its called but a chap it the park showed it to me yesterday. You enter like you would a cartwheel but stall and go back the way you came.
Soooo.. you start the kick and place the staff in between your legs (like the entry for a twister) as you kick. The staff rolls through the legs, out the other side and down your waist/side towards your armpit. As the staff gets towards the armpit, land the kick and do a half matrix to get the staff onto your shoulder and steve out.
Like i say, i dont have this yet but there were a couple of near misses yesterday. Oh and REALLY warm up your arms before trying this, the kick means you have your full body weight on one arm for a couple of seconds and its easy to hurt yourself if your not careful.
Edit: forgot another move i thought of yesterday. I've just started getting no-handed cartwheels so im trying to do an upside down pinwheel with the pass btb at the peak of the cartwheel. Not contact i know but i recon it will look pretty cool when i start getting it.
Edited by -sandy- (16/05/08 12:14 AM)
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"Don't do it naked!"
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#537021 - 18/05/08 06:36 AM
Re: cartwheel contact variants
[Re: -sandy-]
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Member
Registered: 10/01/06
Loc: San Francisco, Ca
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i think thats an L-Kick...at least thats the b-boy term for it.
i think i figured out an entry that is gonna make things interesting....experimentation to ensue soon, updates to come.
its starting with the staff on a foot, while entering the cartwheel......:-D!
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#537022 - 19/05/08 11:41 AM
Re: cartwheel contact variants
[Re: Tankboy]
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ZORT!
Registered: 09/04/03
Loc: Jo'burg, South Africa
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hey nice to see people still working on these ideas. ive alas let my staffing slip over the last couple of years as ive moved onto other creative pursuits. but i fully look forward to watching you nail these Sandy when i move over to UK later this year  peace out  D.
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"Here kitty kitty...." - Schroedinger.
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#537023 - 20/05/08 12:44 PM
Re: cartwheel contact variants
[Re: Dentrassi]
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Investigator of life to time compression ratios
Registered: 10/01/01
Loc: Adelaide, South Australia
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yeah sandy thats a cool kick. Ive just learned it too. I cant remember what its called either hehe. It can also be done to the side as an evasion, and it doesnt have to be stalled, it can turn into an Au (cartwheel) exit too. BTB pinwheel while no-handed cartwheeling???! rockin. Just like the matrix! I've been working on no-handed cartwheel lately...tis pretty hard. Seems to require muscles I've not used yet. Oh well. thats Caps 
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