I've been doing something I call handle snags or just snags for short for a while now, but just realized they were a contact move today.
These moves are all done from hyperloops and airwraps but there are probably some other ways to get into them.
The basic idea is to make a loop with one poi by holding the handle and head in one hand and then snag the handle of the other poi on the loops so it stays connected to the looped poi.
The simplest version of this starts in an airwrap. In this example I'll loop the right poi and snag the left while doing an airwrap with the poi spinning to the left. When you enter the airwrap grab the right poi head immediately after the twist begins. Once you grab the head let go of the left poi handle and just try and stall it to the right. If you stop right there the left handle shoud be caught in the loop made by the other poi. Once you get the idea of how to catch the handle in the loop there's lots of different things you can do with it. You can swing the snagged poi back up in a circle, add this to the end of a hyperloop, or even use it as a release to go into a throw.
That is a basic snag. The snagged poi can easily come out of the loop and go flying. It takes a little practice to figure out when you should grab the other poi.
To lock the snag in so it won't come undone all you have to do is add in an extra twist before you loop the poi and you can spin the con-joined poi however you want and they won't come apart. Exiting a locked snag can be tricky though. I'm still not sure what the easiest way to exit is so you'll have to play around with that on your own.
The next snag involves air wraping right at the handles for at least 3 twists then when you release the left handle it will catch and then unwind around the other poi. You'll be in what looks like a one handed same direction bf but you'll only be holding one handle and after a few turns the other handle will break free and the poi will go flying. The more twists you add the longer you can hold the onehanded move. I usually exit this by grabbing the snagged poi before it releases and doing an airwrap or hyperloop.
Some other ideas I'm working on with this are double snags, double snagged throws and trying to enter a snag with out being in an airwrap or hyperloop.
I hope this makes sense. Now I'm going to go play.
